2015 The system is clean and narrative with less reliance on rules as on story. Tales from the Loop is maybe best understood as visual art, rather than a conventional narrative. You're likely adults or teens, playing as kids or young teens. It really feels like the author grew up amongst the technology of The Loop. Now you can create your own 80's adventure with the Goonies flair in an alternative world. This is a first class Rpg system. As is typical of his work, the tableau is unassuming, suburban, retro, and yet his scenes are adorned with monolithic alien architectures that could only be born of the question many a tired teacher told us not to ask back in grade school: “What if….?”. Or are they just generally brilliant? And if it has one great asset, that is the atmosphere: alien, strange and eerie. Goodreads helps you keep track of books you want to read. As a child of the 80s in Sweden I was completely spellbound with so many of the little details in this book. It’s worth making the time for… Den ansedda tidningen The Guardian kora. Your mind fills in the gap creating this otherworldly experience. The game mechanics are simple, characters and story take precedence over dice rolling. Diverse voices and sparkling debuts dominate today's contemporary short story collections. Loved it. Sci-fi suburbia in Sweden. Not all is trustworthy but was still dutifully and gorgeously illustrated. Both emotionally and visually. Seeing past the ‘boring flatness’ … detail from a painting in Tales from the Loop. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. These accompanying anecdotes shift the imagery fro. Tales from the Loop, which premiered on Amazon Prime Video today, shares the same name as Stålenhag's first artbook and a paper and pen role-playing game Kickstarted in … The book really takes you into Simon’s fantasy world and leaves you wishing you never grew up as well. The rules are much more simple than something like D&D or Starfinder, and there's a focus on role playing and interaction that reminds me of group therapy, in a good way. Let us know what’s wrong with this preview of, Published Simon Stålenhag is the internationally lauded artist and author of Tales from the Loop, Things from the Flood, and The Electric State—the narrative art books that stunned the world with a vision of an alternate 1980s and 1990s where technology had invaded the tranquil landscapes to form an entirely new universe of the eerie and the nostalgic.He lives in Stockholm, Sweden. This book is well worth the price and deserves a nice and clear place in your bookshelves so it’s always in sight. I could even see it working in some other games I might run, like "Call of Cthulhu." ... Based on Simon Stålenhag's art book and tabletop role-playing game … Players create tween and teen characters between the ages of 10 and 15 and must solve personal problems and unravel mysteries spun by the GM. if you have seen the Netflix series Stranger Things and now you want more? I might have tossed a copy of the character sheet in earlier, but now I'm quibbling. A fantastic RPG treatment of outstanding art. This is an amazing read! The rules are much more simple than something like D&D or Starfinder, and there's a focus on role playing and interaction that reminds me of group therapy, in a good way. I love its weirdness and the sense of melancholy mixed with nostalgia with which it fills my soul. We’d love your help. His paintings are collected in this book and have a short narrative which explains just as much as it fills you with new mystery. GMs can set the action in either Stålenhag's original location(s) in rural Sweden, west of Stockholm, or else use the alternative American location set in Boulder City, Nevada (near the actual Hoover Dam). Simon Stålenhag never grew up. Amazon adapts Swedish artist Simon Stålenhag's narrative art book into a striking new sci-fi series. Would give this a thousand stars if I could. Not what I was expecting and certainly not what I was hoping to get out of the book. The book and artwork have a very Stranger Things feel because it's set in the 80's and deals with the fantastic. Tales From The Loop – Review Images Provided by Modiphius. Based on episodes sent to critics, Nathaniel Halpern's adaptation of Stålenhag's book Tales From the Loop, a collection of those paintings, settles on something closer to the former. In the three episodes I was given to review (the season’s first, fourth, and sixth), Tales from the Loop spins Steven Spielberg’s Amblin yarns in their most mature form. The combination evokes a strange feeling of nostalgia and displacement. Although some of the mysteries that the kids face and the problems they have can be scary and dark, there's always a feeling of hope. This book is every bit as gorgeous as the KS showed. It’s a journey through the fields and suburbs of a Sweden in the aftermath of a giant science project. Excellent setting, great art, rules that seem simple but a great support for the narrative. I've been running this RPG for a few months now, and I love it. It is the first television series in history to be adapted from digital paintings. Be the first to ask a question about Tales from the Loop. And of course the paintings are gorgeous: a very familiar 80s European suburbia made strange and unsettling. The PCs can be put in grave danger, can be scared catatonic, etc, but death is not in the cards, but failure definitely is. Although I did not back the project, I'm glad it's There's an inexpressible sense of loss or aftermath, not just from the moving on of technology and decommissioning of the Loop, but fictional-Simon's graduation from childhood and the divorce of his parents. He kept his imagination and creativity from his childhood and created these beautiful and mysterious paintings about retro-futuristic Swedish landscapes. I even like the semi-exotic setting of Sweden (or Nevada). Huge ships running on magnetic waves, discarded robots, and even a dinosaur or too. Just a moment while we sign you in to your Goodreads account. There is a lot to love about this sourcebook. TL;DR: This is an evocative and fun game fuelled by nostalgia and SF tropes. Tales From the Loop is based on paintings created by Swedish artist Simon Stålenhag for his 2014's narrative art book of the same name. There are actually some pretty dark and rough themes and concepts sprinkled throughout, stuff that a kid might find pretty disturbing. Tales From the Loop is a sci-fi anthology that uses genre tropes to tell stories about the human condition, resulting in a richly rewarding show. "Tales from the Loop" is utterly fascinating. The images are breathtaking, accompanied by small texts and stories about growing up and the wonders and magic of childhood. It's mostly a picture book of an alternate history where a particle accelerator in Sweden called "The Loop" unlocks futuristic technologies that seem impossible. Absolutely fantastic, would recommend heartily. "Tales from the Loop" is utterly fascinating. To see what your friends thought of this book, Tales from the Loop: Roleplaying in the '80s That Never Was. Especially if they have a story to go with them. Start by marking “Tales from the Loop” as Want to Read: Error rating book. The paper quality is especially outstanding. 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