)•On the room with two wheels, turn them both to point down. Submachine 6: the Edge – english walkthrough September 26, 2009. from JayIsGames: Click the lever on the left (right side of the door). Take advantage of ad-free gaming, cool profile skins, automatic beta access, and private chat with Kong Plus. I really have no idea. Hope to see you in next game. 01110 Please help! The puzzles are fair enough that they're not completely unsolvable, although they do provide enough of a challenge to keep you busy for a while. Submachine Complete Collection. I needed help with the secret locations, and to start figuring out the "hacking" sections - I was going about them all wrong, I thought I actually had to figure out the binary, hahaha - but after that, it was pretty straightforward. i do not understand what the 2nd secret means about: (then go down the tube on the screen with the square panel.) Click the panel for more info. Note 2: I did not include any of the 5 secret … I was excited beyond comprehension. I've gotten to the Steel Cube, but I don't have a Personal Identification Number to open it. Click the panel for more info. We have over 49 of the best Submachine games for you! ), I *LOVE* THIS! If you put your cursor over the P in protocol, at the top right corner, and just keep moving left along that axis you should hit the sweet spot. I'd love to know, though. Still, an awesome addition to the series. Okay, I think i did something wrong. cant believe nobody wrote on here the secret locations, guess ill have to … Submachine 8: The Plan. Check us back often! you need to disarm the one to the left before the bottom one. Oh...and I liked the "downloadable" option. What is this screen with turning vents, and the screen with a non square grid where I can move a square with a letter (?) Note 2: I did not include any of the 5 secret … ...now what? Im in the room with the zero panel and i randomly type in stuff? OK, making progress! With the number of escape and adventure games out there, it takes more than just clever puzzles and pretty graphics to make a game really stand out. ...but FUN game on the way to being left to float around in space in a computerized box. I played until I got to the part where you... disable the turrets. Ruff, I'm here, but have problems posting. * On the room with two wheels, turn them both to point down. From where you disabled the turrets, go down the ladder, the room left, up that ladder. For the bottom right corner, you need to move the balls so the one at the end is in the circle. Unfortunately it's a little short - I finished it in a day (with a couple breaks while my mind worked on why I couldn't get past something), and found 3 of the secret rooms on my own before checking the walkthrough for the other two. What a nice gift for a dreary sunday... so I downloaded the free game. (In 4, 5, and 7 they unlock a "Making of" section and in 8 and 9 they unlock conversations between the explorers. With a story that has already spanned 5 previous games, simply trying to find your way out as quickly as possible would result in missing what makes the Submachine series so great. You now have 5 choices.•You need to deal with the four lower ones before you can use the top one.•We will start with the top right corner.•This is just like last time, you need to move the mouse to where the dots meet up. found where to put the connector pod but need something else. Plays: 2,485. Woooooo-oot! This room must not have been divisible by a prime number! I mouse over them and they stop, but that's about it for me. A nice change from previous puzzles, with the computer system. Submachine 9: the Temple read more. Use our game submission form. In this newest installation, we get treated to more of the story and mood that made all of the previous games so compelling to play. Let's start with the next game. why can't I start the game? Escape Games 24 is most popular and best escape games site on the web, posting and sharing new escape games for our thousands of visitors every day since 2006 year. Don't forget to take the connector back out of the wall. If you walk all the way to the right before the elevator comes down, there is a pipe that you can go into but that's blocked inside by two rows of sliding bars (like the ones in the pipe labyrinth that you had to unlock earlier). Right now, the Submachine games are hovering in the high 3/5's on Kongregate, all the Submachine games except FLF and this one (!!) I would have never succeeded without the walkthrough.I found only 1/5 secret place. second secret room to work. Part of what I love most about this series is that it doesn't have creepy stuff around the corner, you never meet up with anyone trying to destroy you, but it has this great vibe that makes you think something's there. A Daymare Town 3. just played it.... very noice. What do you do after getting the Connection Pod? :), slide the dragon face table in, opens a grate the floor below, no not out but lost in these freaken tunnels only thing I have found so far is a key card but have no idea where to use it. Discovered portal prototype 2/32 note and stuck. Submachine 8: the Plan read more. We add new games every day and only the best games! Submachine 6: the Edge – english walkthrough September 26, 2009. from JayIsGames: Click the lever on the left (right side of the door). How did I miss this? I get the impression that there may be even more secrets though - from the. 0 1 1 1 0 :D. I have got the thing (connector ?) @dragonfang - the story of Submachine is that you're trying to figure out the story of submachine. Leaderboard Guides Resources Website Discord Streams Forum Statistics Sub-games. You know want I want? You now have 5 choices. Submachine 6: the edge. [The sad thing is, at the beginning of the series, the player might be already under the control of Mur (while some say in Sub4).]. Go up and enter your connector on the wall. Thank you so much!!! There are two spaces for the connector in this hall. Oh wow. Aaaaahhhhh! My main problem tends to be the secret balls, so I wonder if I'll forget about these secret rooms. are in the 4/5's on Newgrounds (but all except FLF are in the 9/10's in the reviews, which is always a more sensible score) and here this game immediately rocketed to #2 on the top rated list... behind Covert Front 3 of all things. Duh!! NO WAY! I need help to turn off the laser in one of the telescope tower room. Leaderboard Guides Resources Website Discord Streams Forum Statistics Sub-games. Lights dimmed.... check The telescope seems to have nothing to do with, but it shows SOMEONE has been here before, which is mention in the notes left behind by someone else. You will find another tunnel. The Submachine series is famous for mind-bending puzzles and incredible graphics and fantastical locations, and Submachine 6 is no exception. Talk about virtual reality... On the room with two wheels, turn them both to point down. Can someone please post the storyline? JiG is on Patreon and Needs You! additional games. 10 unlocks messages to the player from Murtaugh/Mateusz Skutnik.) Makes me wonder if the submachine series was inspired by that show. We publish daily escape the room games from different developers and sponsors. From the sound effect to the way the landscape reacts to your actions, every aspect of the game perfectly captures the environment, turning what could have been a basic point-and-click escape game into a fully immersive experience. ), Posted by: Kongregate free online game Submachine 6: the edge - explore the outskirts of the submachine. I just finished development of Submachine 6 and wanted to mark the date for the future generetions ;D. So on this occasion I want to share yet another screen from the upcoming game. Submachine 6: The Edge Submachine series. The ending threw me for a bit of a loop, though... Murtaugh, I suddenly find myself questioning your trustworthiness. No link dropping, no domains as names; do not spam, and do not advertise! i was confused when i had to disable 2-18 protocol cuz i couldnt see that 'cancel' written in the side ;)i'm gonna play again to find all the secret locations!! Here: http://img.photobucket.com/albums/v126/shusu/play/sub6-secret-panel.png I think I have very bad spatial awareness. if interested, casual games did a walkthru and listed how to find all the secret locations too... michele-with-pug: thnx again & have nice dreams ;), Thanks so much Yalçin, Submachine is one of my all time favorites. yea i only found 2/5 of those i dont think they are important to beating the game. There was essentially no 'Hmm, where do I use this item'; all of the tasks were either within one connection or one small set of nearby rooms, and the hints were obvious. Playtime :), HELP i forgot to press cancel when reseting the turrets and im stuck. I mean, the setting, the puzzles, the mechanisms, the messages... not to mention the countless impressions of time paradoxes. Submachine 6: the edge. That's 13 games all together. Submachine: Universe I`m out as well and have found 1/5 secret locations lol!! Fabulous. Submachine 9: the Temple Share Collapse Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December 2020. Fascinating. You should try saying. and do things in the end of lines.Remember to collect your pod after exiting the green lines screen. :D. I hope everyone has a really good weekend. really cool game here Submachine 2: The Lighthouse: A sequel to Mateusz Skutnik's excellent point-and-click adventure series, Submachine 2 will have you mapping out tunnels as you explore the dark recesses of this classic-style Flash game. Been waiting forever for this, I thought maybe they weren't doing anymore. @Shudog: no, I mean the key card elevator, not the elevator at the beginning of the game. Go up the ladder and use the connector on the wall to the right. Part 15: Submachine 6: The Edge Part 15 Submachine 6: The Edge Welcome back! No, Sub7 will be called The Core, and will send you to the area of the core. submachine series is a worth trip, if you don't like the puzzle finding, use the walkthroughs :D . Once You have all the secrets, find a location to use them and enjoy bonus material. Submachine 2. Adds just enough story to be maddeningly addictive. There were also a few hints to the possibility of having a third elevator location, in the area blocked off when you first call the elevator. Then backtrack. Make the dotted line go upwards, and go up two screens. AArgh! the way clues are laid out in a repeatable pattern which doesn't need words. I found also only 1. Place the cube on the pillar when the room is new. Am I alone on this? (I though I reset it by pressing the ball but that's wrong). I did not see a way to "cancel" anything at the point. Still, it was fun. Go back to the elevator and go to the second floor. Please read our Commenting Rules before posting your comment! I've been sad enough to decode some of the binary dotted around the game: The files, from 1-6, as well as 0 and F, decode as the titles of the previous games in the series, with 0 and F being Submachine 0 and Future Loop Foundation respectively. A submachine gun, abbreviated SMG, is a magazine-fed, automatic carbine designed to fire handgun cartridges.The term "submachine gun" was coined by John T. Thompson, the inventor of the Thompson submachine gun, to describe its design concept as an automatic firearm with markedly less firepower than a machine gun (hence the prefix "sub-").. Tron unblocked, Achilles Unblocked, Bad Eggs online and many many more. Submachine 6. All good here in Australia? Weee! Exit the elevator and go up the ladder. Got to the 5-pointed star of green balls, but the game in "down-right" just does not move. well have to go to sleep very late here- enjoy! Hi, btw! I have tried all the combinations on the security level screen... ... And how am I supposed to open the door 5 on the second level ?I'm stuck... how you've joined the 2 green 'things'? Submachine 6 Secret Areas Video Walkthrough. I REALLY hope that I can explore more room!!! Darker and Edgier: Submachine 6 is surprisingly despair and sorrow filled for a Submachine game. You also get entire soundtrack of the series. I have only found 1 submachine 5 secret. after you get the cude you go to the egyptian room and get the connector then go back and put it in the circles in the walls and follow the green lines and you will get in, ok got that cube but again no id number now gonna try to get in door 5 and 8, on the farthest right panel in door 8 is the elevator control. Beautifully done as always. Yeah. Get more out of your Kongregate experience. Make the room new, and then pick up the object that fell out of the cube. Go right twice. Flash 50% 3,986 plays Being One - Episode 5. for anyone confused about the connection pod thing and unlocking Door 5: when you put the connection pod into a hole, you are moved to another screen. Take note of the protocol port.•Go right and open gate 3/18, by moving the ball.•Go back to the first connector. Switch handle: left 6 … Check back later. If so, how did you do it? :). [REPLAY] Submachine 6 - The Edge is sixth and long waited episode of very popular Submachine point and click type room escape game series created by Mateusz Skutnik. ), (a href, b, br/, strong, em, ul, ol, li, code, spoiler). It comes out this summer. * Turn the "hourglass" over (Degraded room position), leave the tunnels, go left around the corner of the cliff. even though i always need the walkthrough. The cube is way too strong to just break, and we don't have the unlock code. ), After disabling protocol 54-4, reuse the port next to door 8 (the one you used to unlock door 5) and follow the new path. Part 14: Submachine 6: The Edge Part 14 Submachine 6: The Edge Click here to play the game yourself. I think it's funny how ratings vary between audiences. Submachine!! Bundled together all the Submachine entries could truly present a stellar title, a product of much higher quality then many of the recent commercial offerings.. PC, Web. Game not loading? There should be a second tunnel you can now get in, and the secret is down there. I've found the Connection Pod, I have used it in all the little ports that I can find. I just got the connection pod, but have no clue what to do next. (Thanks SonicLover!) Why does Skutnik keep on making more and more Submachines? Although the SubNet Exploration Project should be before that. I'm not a big fan of point and click but i tried one of these and the plot interested me. Gabe: Which electric part are you at? I wonder if anyone found more than 1/5 secret area. See also [edit | edit source] Submachine 8: The Plan ƤβM my english isn´t very good. Go to the bottom level, and exit the elevator and go left (3?) 01010 hit cancel on 2-18 to disable it as its processing. Okay, how do I shut off the 2-18 protocol? Thanks! Press the button. The submachine gun was developed during World … This is by no means a small game, and it's easy to lose track of where you've come from and where you're going if you don't pay attention. Submachine 7 – The Core, the seventh installment in the most popular Room Escape series ever created, is live! i need help! Secret 4: After obtaining secret 3, go to the right until you get to the rusted, broken portal machine. I make all kinds of funny happy noises when I see something like this. First Submachine 6, then a cool new game by my favorite super sneaky guy!!! While getting lost in the machine is part of the fun, it may be wise to make a map as you go. I love it. It didn't work. Alright, opened the doors, and shut off the protocols... Andrea,,,, I've no clue how I got here, I'm sorry. Explore the absolute limits of point-and-click puzzle insanity as you venture into the world of Sabmachine 6. Go right and open gate 3/18, by moving the ball. Posting walkthrough links to YouTube and other sites is forbidden! When you click into that first cube, and the scanner turns on, I was like, nooo! Secrets and note to liz: – Go left until you find a secret. That aside could I just say I love this series? Go down one floor and into the room you now have access to. Drop your items into the trash bin in the center of the wall, or … I've been dumped at the bottom of a lift shat with a dead robot and a steel pipe...Am I done? Go down the ladder and pick up the connector, then go left. Click any four areas, it doesn't matter you will be sent to the same spot. in the secrets list. It reminded me of why I fell in love with escape games to begin with, and then JIG. Anyway, since October, I've been thinking, "Is Murtaugh OUT OF HIS MIND, or did he simply have no way to help us out?" I restarted the game and put in the code and it worked just fine. Then backtrack. I think it's the best game in that series. YES! I'll have fun anyway, see how far I can get on my own....They don't make'm like this a lot anymore..... oh wow, finally another submachine episode!! Help? They usually serve to reveal bonuses that add to the game lore and help to answer questions and draw connections between the characters and events in the series. (Right button)•Exit the elevator and go up the ladder. (Right button). Then backtrack. Hi!!! Click up on the edge of the wall and you should go around the corner. Flash 88% 4,780 plays Sphere Core. The final room has no more gates, of course. I hope we don't have to wait another year.5 for the next one. Looking forward to it like a little kid waiting for his Christmas gifts, awesome game!!! Anyway--so basically the telescope is a red herring along with fans? AHH!!! that secret room with the information on Thoth. Used up half of Monday's lunch break time but it was worth it. muh go get the pod, thats a distractio at best you need it all the way to the end. Not as complicated as some in the past, and definitely even more abstract than the previous ones. Submachine 6: The Edge Screenshot: In this game we don't carry notes, but read them on the spot. Please could someone do me an idiot's guide! played twice and second time found all the secret locations... :0) I am a very happy person... LOVE SUBMACHINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! No time to play right now, but I had to click in just to sniff the atmosphere. If you put your cursor over the P in protocol, at the top right corner, and just keep moving left along that axis you should hit the sweet spot.•Now the bottom left corner, you just need to turn the switch off.•For the bottom right corner, you need to move the balls so the one at the end is in the circle. @feline, I have been stuck in the horizontal elevator and the telescope tower for more than 30 minutes. [REPLAY] Submachine 6 - The Edge is sixth and long waited episode of very popular Submachine point and click type room escape game series created by Mateusz Skutnik. stuck inside the grid, anyone care to help me out??? I love all of his work, but the Daymare Towns especially. It's out! The pattern is: yes, FINALLY!!! There seems to be no predicting these things. Go right then up, flip the ball to the other side. Submachine 6: the Edge read more. And there's no way out of the pit from there. The edge ( Submachine 6 ) Más Juegos para pensar. Ladder Step A ladder step can be taken from the ladder in A10. Somone plz help! And I have run out of time. Especially crashing the … I'm dying to play daymare town too and covert front has me a little confused story-wise so I may have to re-play the old ones. Please help. I really do! I think. Let's start with the next game. ), Turn the "hourglass" over (Degraded room position), leave the tunnels, go left around the corner of the cliff. Well, Claudia, get neck deep, and give us some help! Whoops, not The Space Game. Submachine: 32 Chambers read more. Now go back and enter the upper tunnel on the right wall, where you just removed the plate. "Submachine" is my favourite point and click game ever made. I completely missed how to open up the pipe so I could get through...found it. Sub is so damn tuff! Once you arrive in the new area exit to your right. I haven't been on this site in ages, and probably still wouldn't have been except I got the email newsletter saying the game had been released, and as soon as I finished, I wanted to know what JIG had to say about it. Submachine 9: the Temple Share Collapse Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December 2020. Thank you, Alcaro ! Then I went left in the room behind the panel and I'm stuck. Why not join the fun and play Unblocked Games here! a 3D element to the exploration, and he succeeded in the wildest way. Posted by ... Found 1/5 of secret locations. Anyone have any idea if the pipe that's to the right of the area where the elevator comes down (the key card elevator, not the elevator at the beginning of the game) - an area that can't be accessed anymore after the elevator has come down - can be unlocked/used in some way? Last time, we climbed out of the tunnels under the Defense System, grabbed a cube, and found some notes warning us about someone. I must say, the Submachine games are games that I almost NEVER have to use a walkthrough for. As always with Mr. Skutnik's work, it's the small details that make the game so enthralling. Escape Games 24 is most popular and best escape games site on the web, posting and sharing new escape games for our thousands of visitors every day since 2006 year. You will find another tunnel. Note: I cropped out all the cut scenes to make the video shorted. The only thing that bothers me is the storyline.. confusing as it is already, it's been so long since I played the previous games that I have no clue of what's going on! Click on each button to read each secret note. Wonder if will bump into any of those elusive so-journers we keep reading about in the next episode.:). ... Además en Submachine 6 hay 5 áreas secretas o Secret Areas en Inglés, donde el jugador puede descubrir algunos secretos sobre el juego. Go back to the first connector. Why not join the fun and play Unblocked Games here! You'll be greeted by a Thoth carving. I think this game was ok but I think the walkthrough needs better directions. The graphics and sounds are perfect for creating the ominous atmosphere present in all of the earlier games. And now in this new installment there are even heiroglyphics and ancient symbols. Match it on the round panel where you got the cube, then go down the tube on the screen with the square panel. I have found the telescope, but I am stuck.Anyway, I love the Submachine games ! Go up and then move the ball to the other side to open Door 5 of level 1 of the facility (Middle button on the elevator). 00000 @RuffIf I remember correctly, in the room under the telescope room, you have to 'cancel' the process of 2-18 then reply yes. ok, uh im confused, how on earth do you get the secret with the. What do I do now? The best part is that you know *exactly where you are* despite not having any windows. I'll try to help if I can. I'M SO EXCITED. re enter and the cube will have broken, then try to pick it up and something falls to the fall, exit room again and turn the hour glass back (to present time) and re enter room and your will have a shine new connecctor pod on the floor. $1.99. Submachine 8: the Plan read more. 01110 Now for the top right circle. So my question is: has anyone managed to save his/her progress? The Submachine series is among the best on the Web, so if you love first-person adventures, ala Myst, don't miss this one. Explore this mysterious world, collect items and solve even more mind-boggling puzzles as you struggle to awaken from the dream you find yourself trapped in. Glad to know I`m not the only one. :D. @feline, haven't seen you for a long tine! Ok, i got the cube.Try to find the Egyptian room again. You can read our daily honest reviews and walkthroughs, play games, discuss about them. Finally, another Submachine game. No more internet connection at home. This full walkthrough is only meant to help you get through the game if you're stuck. I'm stuck in a computer, and you took my little connector pin away! Secrets Walkthrough for Submachine 9: the Temple by Mateusz Skutnik. Or is there something to do here? Positive Coil. Second only to MoTaS for brilliant, low-to-no-pixel-hunting, doesn't-even-make-me-mad-when-I-need-the-walkthrough puzzling. Remember the protocol you needed to disable from earlier? Submachine 2: The Lighthouse: A sequel to Mateusz Skutnik's excellent point-and-click adventure series, Submachine 2 will have you mapping out tunnels as you explore the dark recesses of this classic-style Flash game. One thing I didn't like is that while advancing is pretty linear, the game still allows you to go back in previous areas so as you progress through the game the previous portions become an increasingly daunting red herring. When you turn a wheel, the one you click moves 1/4 turn, and the other moves 1/2 turn. once u trip all the protocols go in door 8 all the way to the right and go up the green line click on the block that has a circle in it til its on the lower right. I wouldn't do that myself, since I like both of those, though a bit less than Submachine/Daymare/Covert Front.