You can move points around to get Asura Strike to 5, your gear will allow it to do decent damage still letting you use it as a finisher if needed. Drops in Airship Assault instance, any monster can drop it so you don't even need to defeat the MVP. This is where you get Thanatos Weapons. Damage is (150+50*SkillLV)% ATK. Shadow is generally lack-luster with most end game enemies being strong to it. You won't get full damage for missing but you can still do damage to things with high FLEE. Increases your damage overall and lets you carry more. I have been playing Ragnarok Online since it was in Alpha, and when Monk was released it quickly became my favourite class. Choose the wand as your weapon choice. Attacks 3 times with increased damage. Only necessary to max if you want to use fist weapons (more on that under equipment), otherwise you only need 5 points as prerequisite. Skill ini sangat berguna meningkatkan pertahanan lo ketika masih menjadi Acolyte. With some HP leeching gear you should be able to keep your HP up, and if it starts getting too low then continue to use Flash Combo instead of Tiger Cannon to do damage without the HP consumption. Here's a good option. At 90 AGI, gives +1 ASPD at 9 refine (the 7 refine bonus is worthless to you as %ASPD requires stacking, and you aren't stacking it). However all enemies in here have had their HP pools massively increased. Very long to get too, monk leveling is tedious. If caster is in Crit Explosion state, skill will not consume Spirit Sphere. Magma Dungeon 2 is can also be good money if you can't take on Gefenia yet. Start out by getting 80 STR, 80 AGI, 120 VIT, 35 INT, 90 DEX, 1 LUK. +200 HP every 10 BASE VIT, as you will have 120 VIT this is worth 2400 HP. The second new combo skill. This is worth more ATK compared to the above +%ATK bonuses when you have lower ATK and are just starting out, but by the time you have +15 weapons this will be obsolete. The timing will depend on your ASPD. If you are playing with a friend who provides a lot of damage you can build more defensive. +4% ATK, you need about 600 ATK for this to be better than High Orc. Acolytes are natural healers and supporters with the ability to use Holy magic. https://www.novaragnarok.com/wiki/index.php?title=Palderon%27s_Guide_to_the_Self-Sufficient_Sura&oldid=16647. Tiger Cannon Only w/ Gentle Touch - Energy Gain. This could potentially keep you full of Spheres and always have Kyrie up. All enemies hit will just stand there and do nothing for the duration. Taken from www.rodatazone.com Version 3.5 November 19, 2004 (11/19/04) Added skill trees (I know it's a little too late.) +10% HP/SP and +2 STR, but only if you have +9 boots. Requires 1 Spirit Sphere to use. And for the love of everything don't spam Sky Net Blow in a group, you'll just annoy everyone. Skill level affects number of spheres that can be thrown, damage is (125+25*SkillLV)% ATK using the element of your current weapon. Ctrl+F: Acolyte Skill Tree Monk Skill Tree Version 3.6 November 27, 2004 (11/27/04) Updated the Card Collection Section. Accessory 1 - Glorious Ring I can also be found on the forums, also as Palderon, and I've also mentioned that the discussion tab at the top of this page can be used to ask question or suggest other gear or builds. It is true that considering the skills that the Monk class gets, it can face almost any opponent with a suitable skill … Additionally as you level more instances will become available, each with its own rewards and level requirements. If you're just starting out don't be afraid to get a cheap one with INT or DEX on it too, the most important part is the +15% HP from the combo bonus with Temporal Boots, you can work on getting a better one later. Garment - GSS w/ Special STR, +7 VIT, +7 VIT + Raydric Card OR Jejeling Card Start playing with how you want your STR and AGI set up, don't worry about INT much yet, put it up a little if you need to otherwise ignore it. Deal % physical damage to single target. This will allow you to spam Flash Combo in Gramps groups and do some decent damage. If you get it up to +9 it'll throw in +5% Fire/Earth/Water/Wind resistance. If you're reading this, you're tired of popping Steel Body, right clicking, and going to make a sandwich: tanking. Skill Simulator This is the new skill simulator which will be uploaded from now on or well as long as I feel like updating. If doing this you should place your stats into INT. A Ragnarok Online Classic (Pre-Renewal) Calculator, updated by Kurimet, able to simulate characters in PvM, PvP and MvP environments. Revo-Classic Monk Guide. Skill ini merupakan skill buff yang dapat memblok serangan yang diterima. Posted by 1 year ago. An excellent garment on its own. +10 ATK and can proc perfect dodge, a good balanced card. Talk to Secretary Lime Evenor and sign up for Eden. Summons one Spirit Sphere each cast. Also the higher the Flee the more often you will dodge, allowing you to worry less about having your HP high for surviving and leaving you more room to use your HP for your attacks. Unlike the above, HP never goes obsolete for you. However, it disables natural HP recovery. Combo Sura focuses primarily on Tiger Cannon and Gates of Hell. The third Monk combo skill, this one follows Chain Combo. Monk Skill and Stat Allocation for Steel Body / Combo Build. I'm leveling up a monk right now and has a hybrid build, would like to know exactly what to do when I rearrange everything. As much as we all hate it, sometimes you just have to turn this on and get punched in the face. A uniquely styled instance that offers costume gear with stats as rewards. It's recommended to come in a party, as it involves defeating increasingly difficult MVPS. Weapon - +15 Crimson Mace + Abysmal Knight Card & White Knight Card When you've completed them, report to the Eden Group Member, then to Instructor Boya. Description: Fires a ray of light to deal magical attack damage. This section will be in alphabetical order, according iRO skill names. Stat-wise, you'll be putting less into your damage stats and more into making yourself as immune to status effects as possible and bulking yourself up. This does NOT work with skills. The left over skill points can be added to Fallen Empire and Dragon Combo to increase combo damage, to Flash Combo for a second Tiger Cannon while the primary skill is on cooldown, or to Cursed Circle for more crowd control. On the other hand if you play with a Sorcerer who's willing to restore your SP, perhaps you want to max out AGI so you can combo as fast as you can. +10% HP. DO NOT cast this on yourself though, as it drops your Max HP by a very large amount, resulting in a large damage loss on Tiger Cannon. They are mostly known for their powerful skill 'Asura Strike' which has the highest damage in-game a second class can deliver. Talk to the Eden Group Member outside of Glast Heim Churchyard before you start hunting Wraiths and Evil Druids. Accessory 2 - Hero Ring w/ HP, VIT and ATK enchants OR Glorious Ring, Upper - Dress Hat + Essence of Evil STR 3 Uses up all Spirit Spheres and regains 10 SP per sphere. Provides multiple bonuses based on your stats and the refine level, for Sura the main ones would be: +5 ATK per 10 BASE STR, is +50 ATK at 100 STR, this becomes more optimal the higher your STR is. In this case you do not have enough points to get all your first job skills, leaving you with 8/10 points in Blessing. Many role-playing video games include warrior classes similar to the Dungeons & Dragons monk. Uses up 1 Spirit Sphere. Use this after Dragon Combo. This skill differs from the Thief's Double Attack in many key regards. Alternatively if you were able to do any of the 91-99 board quests during your gramps, one of them can be turned in now for that last job level. Nice ATK boost but I wouldn't sacrifice the HP. Some people may find the timing for comboing gets hard past a certain point of ASPD, so play with your AGI to find the speed most comfortable for you when comboing. Your role is to tank all the damage while putting as little strain on your healer as possible. When you've completed them, report to the Eden Group Member then to instructor Ur. You want to do more with those other 50 skills you have. Also recovers 2% HP and 1% SP every 10 seconds. Also drops in Airship Assault. Rising Dragon will put you into Critical Explosion state without needing to cast this separately. Shield - Valkyrja's Shield + Khalitzburg Knight Card A nice hefty fairly cheap mace with two slots. For the faith, one must be good until they achieve a disciplined body. Accessory 1 - Hero Ring w/ HP, VIT and ATK enchants OR Glorious Ring Level range to join the third bracket of Gramps quests. Middle - Angel Spirit 195 ATK +20 Crit, indestructible. This is one of the skill why Monk's can be considered as a Tanker type in Ragnarok Online 2. Transfer one of your Spirit Spheres to another party member. Chance to Leech HP/SP off your attacks. +600 and +1% HP. 100 total makes you immune to sleep. +300 HP and +10% Water/Fire/Wind/Earth resistance. +10 STR/INT/DEX makes you your own buff machine. Ask yourself "Are these enchants worth giving up a card slot for?". If you choose to solo level instead of Gramps, get Sky Net Blow. The other secondary stat. You only need 2 points as a prerequisite, but you can effectively replace Ruwach on your bar with this. Lets you automatically use your Tiger Cannon combo without consuming HP, but at the cost of less damage. Strong ranged Physical attack. Armour - Abusive Robe + Pecopeco Card If you don't want to reset your stats, DEX can be 50~60 and the rest can be put at a ratio of 1 STR : 1 AGI : 3 VIT. Don't worry about being the tank anymore, just kill everything. It does slowly eat away at your HP, but not fast enough for it to be a big deal. Help is much appreciated thanks.STR: 100-120AGI: 80-100VIT: 20-50INT: 30-60DEX: 40-75LUK: 1 Consumes a spirit sphere to cast unless you're in Critical Explosion. Weapon - +15 Crimson Mace + Abyssal Knight Card & White Knight Card Ragnarok Online 2 Monk DPS Cycle Guide by gangtopian monk skill tree and dps cycle and how to maintain aggro no.1? This armour is a little bit of everything. Same with VIT boots, you want STR enchant and Bear's Might. Accessory 2 - Glorious Ring. Potentially depending on how good your enchants are. The Caster can not move for a short period. Sure some Perfect Dodge is nice, but you have more important stuff to spend points on that actually increase your damage. No stats, just a slot. Weapon - +15 Vicious Mind Mace w/ +10 VIT + White Knight Card Accessory 1 - Hero Ring w/ HP, VIT and ATK enchants Rising Dragon allows you to follow up with Steel Body and increases your HP even more. This is worth slightly less damage overall than Wakwak with 100-120 STR, but adds to your survivability as well. You can not move to or over non movable cells this way, e.g. To allow Acolytes to stack INT, the Monk receives a full skill reset on class change (after which he is no longer able to invest in Acolyte Skills) and the top skills all receive 1 skill point as if you were to start a level 1 Acolyte. If you're reading this, you're tired of popping Steel Body, right clicking, and going to make a sandwich: tanking. Talk to Instructor Boya to begin the quest. Worth a mention because reflect counts as melee attacks, which can proc on hit effects such as Hero Judgement Shawl or Gentle Touch - Energy Gain. Pick up a Glast Heim kill quest from the boards and go do it quickly. Middle - Black Frame Glasses + Permeter Card +1% HP and HP Leeching, excellent choice if you want to stay at full HP. +1 AGI and +10% ASPD, not very good on its own but the full set bonus is amazing and worth it. Damage is [ATK x (1 + 0.75*SkillLV) x (Enemy Armor+Enemy VIT)/50] x Card Effect. This is a fairly cheap, easy to get set of gear ideal for people starting out. Garment - GSS w/ Special VIT, +7 VIT, +7 VIT + Raydric Card +20 ATK at the cost of -1% HP. These. Cursed Circle lets you round up a lot of mobs and force them to just stand there while your team kills them, but remember you can't use it while Steel Body is active. When you've completed them, report to the Eden Group Member then to instructor Boya. The first Monk combo skill. If you run out of Spirit Spheres mid-fight, this buff will allow you to regain them by auto attacking for a few seconds. The monk is a character class in a number of role-playing tabletop and video games.In those games which follow the Dungeons & Dragons traditions, monks are characters with excellent martial arts skills and who specialize in unarmed, unarmored combat.. Talk to the Eden Group Member outside of Orc Dungeon before you start hunting Orc Zombies and Orc Skeletons. Remember to pick up the quest board quests for it! Same as Robo Eyes, but +1 STR instead of DEX. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. More damage, more survivability. AGI increases ASPD, which in turn increases animation speed allowing you to combo faster. This skill operates like the Knight's Auto Counter, but instead "catches" an attacker, freezing both Monk and target for a few moments. Use this as a cheap offensive option. Increases your Spirit Sphere capacity to 15, instantly summons all Spheres and gives you 12% more HP/SP, an amazing self buff. This is also very reliant on how you want to gear yourself and what classes you play with, so use your own judgement to move around points as you need. Some of it can be obtained before 125, and you should try to have all of it by 130 to make your leveling life much easier. This is where you can get yourself an Ancient Decoration of Rift. Shield #2 - +7 Immune Shield + High Orc Card Use this shield on mobs, reflect will lock them into attacking you. You still need 60 DEX, and possibly around 20 VIT and 40 STR, then the rest in AGI. Tired of being shoehorned into using maces? Throws Spirit Spheres at enemy. 64+6 INT and a Gemini-S58 Card will give you 100% silence immunity. If upgrade level is +9 or higher, additional +15 ATK/MATK. Not as powerful as the Thief version, but there's still no reason not to get this and eat less hits. A base DEF of +98 and bonus +500 HP makes this one of your most purely defensive shields until a highly refined Royal Guard Shield overtakes it. Damage is (240+60*SkillLV)% ATK. You will receive your second set of Eden Equipment from Administrator Michael in the room behind the Blue Door. This guide may not be optimal for other servers. At this point if you have some decent gear and the proper element (either via Converter or Crimson Weapon) your Tiger Cannon will rival Arrow Storm for damage and you'll have the HP to walk into the middle of the mob train to use it. Dozens of classes, hundreds of weapons and armors, tons of different skill load outs to customize your character to your play-style and truly you are in control of your game destiny Acolytes can change their job to either Priest or Monk once level 25 is reached. If the MVP has AGI UP, your Tiger Cannon and Gates of Hell will cut right through it. Tiger Cannon Only w/ Gentle Touch - Revitalize. Your primary skill is Steel Body, and since you'll be in Steel Body most of the time you won't be able to use any other skills much. If you opt to not take Pneuma, you will have sufficient points to get Blessing without second job points. Tiger Cannon and Gates of Hell ignore the HIT check with part of their damage. Get VIT up to 120 if it isn't yet. You want to do more with those other 50 skills you have. Enchant with Stamina Nive, but be aware it requires your armour to be refined to +7. +8% HP/SP, an option if you feel you need more SP. +1 ATK per 10 STR. You really only need STR to carry healing items. +300 HP base, and can be enchanted with up to +10% HP. ... My Quarantine Project is a ragnarok online mobile based game. A Ragnarok Online Pre-Renewal Calculator, able to simulate stats, equipment, status resistance and damage from Characters in PvM environment. +1 STR/INT +2% ATK/MATK +7 MDEF. This is a targetable instant cast that does not require Triple Attack (but can still be used as a combo after it). Not to mention that you have other defensive skill! This summons 5 Spirit Spheres at once, or all 15 Spheres while under the effect of Rising Dragon. Set Def and MDEF to 90%. Protection Ki- This skill is superb in terms of tanking. Teleport/blink to character’s front direction. This isn't 'cheap', but it's a great leveling hat for nearly every class and worth having one in your bank to pass around between chars. Do not rely on it being up-to-date. All monks automatically learn the following spells at the specified level, regardless of specialization. If you want to spend less on potions, use more leeching gear. Offers nothing for base defense, but gives a lot of ATK especially if you can get it to +9. Uses up 1 Spirit Sphere. In general Holy weapons are highly demanded for most end game instances which are often against Demons and Undead. This is an important buff for Monks and you are required to be in Critical Explosion for various skills. The more defense the target has the more damage this skill will do. You can't remove your own Silence with Gentle Touch Cure, so this card can make you immune to it. Skills. Does not require Spirit Spheres to cast, and is easy to spam, making it a good leveling skill. You can even remove Petrify, Frozen and Stun while afflicted by them. Boots - Temporal Boots of VIT/STR w/ Fighting Spirit 7, Bear's Might + Green Ferus Card For Gramps, focus on getting Flash Combo 1, then Tiger Cannon to 10, then Rising Dragon to 10. On top of that, you can restore your own SP(detailed later). Comes in handy vs Dark Grand Cross and Waterball spamming MVPs. Weapon - +15 Crimson Mace + Double Hunter Fly Cards OR Hunter Fly & White Knight Card Use Pneuma to protect ranged friends from Hell's Judgement, a screen-wide spell cast by various MVPs that deals ranged damage to anyone standing more than 4 cells from the caster. This quest must be taken before level 34. I was hesitant about the loss of AGI at first, but the health and defense gain is totally worth it. Required: Monk Skill Spirits Recovery Lv3: Skill Level: 1: SP: 14sp: Delay: 1s Middle - Angel Spirit Continue to pump INT and head to Orc Dungeon where you can now heal bomb Orc Zombies and Skeletons. Crimson weapons get stronger with refine, making this a beast at +15 refine. Casting this will consume 5 Spirit Spheres. Your other main attack, this one deals more damage the more HP you have missing. For the exact skill descriptions: Full information on Acolyte skills can be found by clicking here. I can often be found playing NovaRO on my Sura, Palderon, if anyone has questions. Allows you to punch stuff to regain Spirit Spheres. +3 DEF against Demon and Undead per level, +3 ATK against Demon and Undead per level, Places a 3x3 barrier ont he ground that nullifies ranged attacks, Anyone standing in it cannot be hit by ranged attacks, including enemies, Instantly teleports you to the selected cell. A full list of base pets can be found here, while evolved pets and NovaRO exclusives can be found here. Increases Flee Rate by +1.5 per SkillLV rounded down. +3% ATK if STR is 90 and +1000 HP if VIT is 90, plus a slot. Additionally try to keep Gentle Touch - Change on whoever is doing damage. I got you covered. 30 DEF, +10 DEF/+1 MDEF per refine, at +7 this becomes the highest defense shield. Congrats, you're on your way to being a beast. Gives a large boost to your HP, +10% at max level. You need enough DEX to hit stuff and that's it. Lower - Blood Sucker Go out and punch a couple Porings until job level 10, then head back to the main office and change into High Acolyte. Turn in Gramps quests to instantly hit 99/69. If you find you are able to stay at full HP and want to kill faster, swap in more offensive pieces. Raises Critical Rate by 7.5+2.5*SkillLV for skill's duration. 130 ATK, ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15, indestructible. Casting will consume 5 Spirit Spheres. If skill is used in normal state, 1 Spirit Sphere will be consume. +5% HP/SP, +10 ATK/MATK, +10 HIT, +10 FLEE, a slot, and can proc level 10 Kyrie Eleison. Decreases Variable Cast Time It shouldn't have too many bugs but skill names maybe off from the iRO skill names. Everything about Monk, skill tree, skill simulator and other important skill info like range, properties, requirements, required for, etc. Like the above, also a prerequisite for Monk skills. You don't have to worry about dying or mobs moving while testing. Min-Max Lv: 2 / 1.75 / 1.5 / 1.25 / 1 sec (Renewal only). Alternate between comboing into Tiger Cannon and Gates of Hell. At 120 VIT it also gives you +150 Soft DEF. Additionally if you're mid fight and can't cast Dangerous Soul Collect, if you have Gentle Touch-Energy Gain active you can punch things for Spheres to Absorb. +7 FLEE if you need that little bit of extra dodge, and lets you use Hide. If choosing to quest, I recommend going with higher AGI to allow you to dodge more and require less consumables. At 90 VIT, gives +5% Neutral resistance at 7 refine and +10% at 9 refine. Consumes 1 Spirit Sphere when cast. If upgrade level is +7 or higher, +5 ATK/MATK. Consumes your Spirit Spheres to regain 1% SP per Sphere. They serve the Goddess' and provide their services through their physical prowess, acting of their own free will other than doing the Goddess' bidding by following the Goddess' prophecies. Pvp setting Assault instance, Vicious Mind weapons work like Crimson, they. Unlocks ragnarok monk skill tree end game instances which are often against Demons and Undead with each refine notice: all... You carry more that little bit of magic defense these enchants worth giving up a card.. The damage while putting as little strain on your bar with this level ( that... Faster, swap in more offensive pieces a +7 Heroic Backpack combined with the Leaf Cats these boots a! 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